Behind the Cheats: A Tale About the Greedy Cheat Developer
09-13, 16:00–16:30 (Europe/Stockholm), Main hall

From the dawn of computer games cheats have always been present, evolving alongside the developers who sought to protect themselves against them.
We will go over a brief history of cheats throughout the years, from the early days of the built-in cheat codes to the modern day of aimbots and DMA hacks.
We will discuss and show notable cheats and implementations and how they have shaped the gaming industry up to the modern day of EasyAntiCheat and RiotGuard.

Whats better than a 35 dollar a month cheat? A 35 dollar a month info stealer!
After we have a basic understanding of the world we are talking about, the talk will delve into a case we've found where a cheat developer has been both charging his customers for giving him access to all of their information. We will talk about the technical details of analyzing malware, its infrastructure, and the legal implications of this case (which may include some advanced OSINT).

David is a Malware Researcher at CyberArk with close to a decade of experience in tracking and researching threat actors.

In the past, he has analyzed everything from cybercrime to state-backed threats. Lately, he has focused on lesser-known threat landscapes and analyzed the effects of generative AI on the world of malware. Additionally, he has contributed to both research and development of projects in the field of automatic code analysis and classification.